Eu acabei ficando intrigado com a imagem daquele vampiro em "Ghostland" e fui procurar informações de livros sobre aquela criatura presa.
Bem achei esse livro aqui no tibiawiki:
Spoiler: Livro 1
Original:
The captured vampires were quite young, only a few nights old. They were of no value concerning information about their secret society.
Nonetheless two of them were given to the torturers.
As expected nothing useful could be learnt, even though the vampiric regeneration could once again be observed.
Given the need for information on how to torture the creatures effectively, should a more valuable specimen fall into our hands, several new techniques were tried out. Most proved to be unsuccessful. Eventually both probands died at intended points of the experiment.
The other four were subjected to a series of experiments in order to learn more about the nature of the beasts.
As expected sunlight had an effect on the creatures though not as severe and effective as one might wish.
The vampires showed an incredible fear and aversion to it. Sure enough the tested specimens began to show an actual reaction to the sunlight. Sadly the reaction started off quite slow and later than expected. It took about half a minute before the vampires' skin turned reddish and began to peal off. Another half a minute later their bodies began to smoke, parts of the skin turning to ash. The process continued for another minute before they completely turned to dust.
One specimen was lost in that experiment. The others were salvaged in different states of sunburn and began to regenerate.
As with other tests it could be observed that the vampires have the ability of regeneration but not of regrowth.
The regeneration of those wounded worst took significantly longer than that of the lesser wounded. Adding blood improved the regeneration process considerably.
It is to be assumed that human blood would have had additional effects.
The worst burnt vampire took two weeks to regenerate, needing a considerable amount of blood.
The vampiric body proved highly resistant to cuts and slashes inflicted by magic weapons. Silver lowered that resistance considerably.
Fire and acid proved to be quite effective, contrary to this all administered poisons did not have any discernible effect.
Stakes made of various materials were tested. While some merely immobilized the creatures, blessed stakes eventually turned them into dust.
Their strengths and senses were also evaluated. Even the young vampires were extremely strong, matching the strength of three or four grown men.
They were all able to see in the dark. At least half of them seemed to have increased hearing capabilities. None of them, neither well fed nor under the threat of death could turn into a bat or a wolf.
In conclusion we can assume that the traditional means at our disposal are sufficient to eliminate any vampires we might encounter.To ensure that they will not rise again, the use of a blessed stake is mandatory.
We have to assume that the abilities and reactions of older vampires differ, either being increased or reduced.
Tradução:
Os vampiros capturados eram bem jovens, com apenas algumas noites de idade. Eles não tinham nenhum valor considerando informações sobre sua sociedade secreta.
Mesmo assim dois deles foram dados aos torturadores.
Como esperado nada de útil pode ser aprendido, apesar da regeneração vampírica ter sido observada mais uma vez.
Dada a necessidade de como torturar as criaturas eficientemente, tendo um espécime mais valioso caído em nossas mãos, várias novas técnicas foram testadas. A maioria se provou infrutífera. Eventualmente ambas as cobaias morreram em pontos intencionais dos experimentos.
Os outros quatro foram subjugados a uma série de experimentos com objetivo de aprender mais sobre a natureza das bestas.
Como esperado a luz do sol teve um efeito nas criaturas apesar de não tão severo e efetivo quanto o desejado.
Os vampiros mostraram um incrível medo e aversão a ela. Logo os espécimes testados começaram a mostrar uma reação à luz do sol. Infelizmente a reação começou bem lenta e mais tarde do que esperada. Levou cerca de meio minuto antes da pele dos vampiros se tornar avermelhada e começar a se soltar. Mais meio minuto e seus corpos começaram a soltar fumaça, partes da pele virando cinzas. O processo continuou por mais um minuto antes deles virarem pó completamente.
Um espécime foi perdido neste experimento. Os outros foram recolhidos em diferentes estados de queimadura e começaram a se regenerar. Como nos outros testes pôde ser observado que os vampiros tem a habilidade de regeneração mas não de recrescimento. A regeneração dos mais feridos levou significamente mais tempo do que dos menos feridos. Adicionando sangue melhorou-se o processo de regeneração consideravelmente.
Pode se assumir que sangue humano teria efeitos adicionais.
O vampiro com mais queimaduras levou duas semanas para se regenerar, precisando de uma quantidade considerável de sangue.
O corpo vampírico se provou altamente resistente a cortes e golpes inflingidos por armas mágicas. Prata diminui essa resistência consideravelmente.
Fogo e ácido se provaram bem eficientes, ao contrário dos venenos que administramos que não tiveram nenhum efeito discernível. Estacas feitas de vários materiais foram testadas. Enquanto algumas meramente imobilizaram as criaturas, estacas abençoadas eventualmente os transformaram em pó.
Suas forças e sentidos foram também avaliados. Até mesmo os vampiros mais jovens parecem extremamente fortes, se equiparando à força de de três ou quatro homens adultos.
Eles todos também foram capazes de enxergar no escuro. Pelo menos metade deles parecia ter habilidades de escuta aumentadas. Nenhum deles, nem bem alimentados nem sobre a ameça de morte se tornou um morcego ou lobo.
Em conclusão podemos assumir que os meios tradicionais à nossa disposição são suficientes para eliminar qualquer vampiro que poderemos encontrar. Para garantir que eles não se erguerão novamente, o uso de uma estaca abençoada é prioritário.
Temos que assumir que as habilidades e reações de vampiros mais velhos diferem, aumentando ou reduzindo.
Obs: Eu não encontrei ele dentro do jogo, se alguém souber o local em Thais, eu agradeço pela informação.
Enfim, eu acabei indo lá em "Ghostland" verificar de perto o lugar do chupador de sangue.
Não encontrei nenhuma novidade, infelizmente!
Mas já que eu estava ali por perto acabei me aventurando pelos tuneis através da ilha dos reis e fui parar em um dos sete selos da "The Queen of the Banshees Quest".
Seal?
Eu acabei lembrando que a palavra "Seal" também está nos diálogos do NPC Riddler:
Test Riddler: Death awaits those who fail the test of the three seals! Do you really want me to test you?
Três Selos?
Riddler: FOOL! Now you're doomed! But well ... So be it! Let's start out with the Seal of Knowledge and the first question: What name did the
necromant king choose for himself?
Selo do Conhecimento?
Riddler: HOHO! Lucky you. You have passed the first seal! So ... would you like to continue with the Seal of the Mind?
Selo da Mente?
Riddler: ARGH! You did it again! Well all right. Do you wish to break the Seal of Madness?
Selo da Loucura?
Riddler: GOOD! So I will get you at last. Answer this: What is your favourite colour?
Green
Riddler: UHM UH OH ... How could you guess that? Are you mad??? All right. Penultimate question: What is the opposite?
None
Riddler: NO! NO! NO! That can't be true. You're not only mad, you are a complete idiot! Ah well. Here is the last question: What is 1 plus 1?
Porque no "Selo da Loucura" ele só pergunta coisas referentes ao NPC Aprisioner?
Onde será que esses dois NPCs obtiveram o conhecimento sobre "Loucura" ou "Mathemagic"?
E a pergunta "Opposite - Oposto" que para minha teoria sobre os "Números Opostos = Bonelords (-) <= 0 => (+) Humanos" seria a chave para a linguagem 469?
Juntando os selos da "The Paradox Tower Quest" e da "The Queen of the Banshees Quest" dá um total de 10 selos.
Será que existem mais por ai?
Hellgate, Draconia, Drefia, Edron...?
Galera que está fazendo testes com itens.
Sabe qual único item que de alguma forma liga Bonelords, Vampiros, Ghostland, Hellgate, Pirâmide Negra em Draconia, NPC A Prisoner...?
"Stone Skin Amulet"
Recompensa das: The Queen of the Banshees Quest, Draconia Quest e Mad Mage Room Quest.
E coincidência ou não, o único documento do jogo que faz referencia à esse item está na "Serpentine Tower"!
Spoiler: Livro 2
Original:
Researchpaper 33-16 H
The 'stoneskin' spell is still flawed. The test subjects complained about severe problems when moving, and some actually suffered from partial paralysis or even from acute petrification! However, I still believe the spell might be useful as some sort of emergency measure because I imagine that turning oneself into a statue for a while might come in handy when all other options have failed. Oddly enough it is quite simple to focus the spell into an object, preferably an amulet, so the change is still bound to an object that serves as a transmitter. Obviously the problem is related to the one we had when we tried to channel certain spells through runes. I'm afraid that while research covering spontaneous magic has made great advances since the early days we are still at the beginning when it comes to channelled spells.
Tradução:
Trabalho de pesquisa 33-16 H
O feitiço 'stoneskin'(pele de pedra) ainda é falho. Os indivíduos do teste reclamaram sobre sérios problemas ao se mover, e alguns de fato sofreram de paralisia parcial e até mesmo de petrificação aguda! No entanto, eu continuo a acreditar que o feitiço pode ser útil como uma medida de emergência, porque imagino que se tornar uma estátua por alguns instantes pode ser muito útil quando todas as outras opções falharem. Estranhamente é muito simples focalizar o feitiço em um objeto, de preferência um amuleto, então a mudança ainda é ligada a um objeto que pode servir como um transmissor. Obviamente o problema está relacionado a quando tentamos canalizar certos feitiços para runas. Receio que enquanto a pesquisa sobre magias espontâneas tenha feito grandes avanços desde os antigos dias nós ainda estamos no começo quando se trata de feitiços canalizados.
Pois é amigos, lá mesmo onde existe o Vampiro mais famoso do tibia na atualidade!
Abraço!
Publicidade:
Jogue Tibia sem mensalidades!
Taleon Online - Otserv apoiado pelo TibiaBR. https://taleon.online
Última edição por mago nobre; 12-05-2017 às 00:58.
Não sei se vocês sabem ou se já postaram aqui, mas o Bubba aka Hexlord (https://www.twitch.tv/bubbagame) diz ter resolvido todo esse mistério há algumas semanas, e diz que não vai dar spoiler de como tudo se resolve.
No entanto, ele andou dando algumas dicas durante suas streams e disse que ajudará pessoas que realmente estão interessadas em resolver este mistério.
Seguem as dicas:
"1+1=1 1+1=13 1+1=49 1+1=94
"master all elements, technically" -> gems? enchant? spike sword? enchanted staff? enchant gems?
interesting books that will lead to it (books, plural, implies more than one)
all hints in vod, walk there yourself? behind the door (999) = part of the solution
Blood, poison, water
serpentine first, everything else after, very tricky, let out vampire/behemoth/fire elmental not important
ghostlands-image
to be humble, learn elements, fire earth energy water, spike sword (unknown)
easy to make mistake, can only do once then have to "wait" again (serpentine)"
ele deu essas dicas durante suas streams, estão todas disponíveis na twtich, além disso, tem alguns vídeos dele tentando resolver o mistério, segundo ele, ele já tem um arquivo do word com 55 páginas só de investigações sobre esses mistérios.
Eu acabei ficando intrigado com a imagem daquele vampiro em "Ghostland" e fui procurar informações de livros sobre aquela criatura presa.
Bem achei esse livro aqui no tibiawiki:
Spoiler: Livro 1
Original:
The captured vampires were quite young, only a few nights old. They were of no value concerning information about their secret society.
Nonetheless two of them were given to the torturers.
As expected nothing useful could be learnt, even though the vampiric regeneration could once again be observed.
Given the need for information on how to torture the creatures effectively, should a more valuable specimen fall into our hands, several new techniques were tried out. Most proved to be unsuccessful. Eventually both probands died at intended points of the experiment.
The other four were subjected to a series of experiments in order to learn more about the nature of the beasts.
As expected sunlight had an effect on the creatures though not as severe and effective as one might wish.
The vampires showed an incredible fear and aversion to it. Sure enough the tested specimens began to show an actual reaction to the sunlight. Sadly the reaction started off quite slow and later than expected. It took about half a minute before the vampires' skin turned reddish and began to peal off. Another half a minute later their bodies began to smoke, parts of the skin turning to ash. The process continued for another minute before they completely turned to dust.
One specimen was lost in that experiment. The others were salvaged in different states of sunburn and began to regenerate.
As with other tests it could be observed that the vampires have the ability of regeneration but not of regrowth.
The regeneration of those wounded worst took significantly longer than that of the lesser wounded. Adding blood improved the regeneration process considerably.
It is to be assumed that human blood would have had additional effects.
The worst burnt vampire took two weeks to regenerate, needing a considerable amount of blood.
The vampiric body proved highly resistant to cuts and slashes inflicted by magic weapons. Silver lowered that resistance considerably.
Fire and acid proved to be quite effective, contrary to this all administered poisons did not have any discernible effect.
Stakes made of various materials were tested. While some merely immobilized the creatures, blessed stakes eventually turned them into dust.
Their strengths and senses were also evaluated. Even the young vampires were extremely strong, matching the strength of three or four grown men.
They were all able to see in the dark. At least half of them seemed to have increased hearing capabilities. None of them, neither well fed nor under the threat of death could turn into a bat or a wolf.
In conclusion we can assume that the traditional means at our disposal are sufficient to eliminate any vampires we might encounter.To ensure that they will not rise again, the use of a blessed stake is mandatory.
We have to assume that the abilities and reactions of older vampires differ, either being increased or reduced.
Tradução:
Os vampiros capturados eram bem jovens, com apenas algumas noites de idade. Eles não tinham nenhum valor considerando informações sobre sua sociedade secreta.
Mesmo assim dois deles foram dados aos torturadores.
Como esperado nada de útil pode ser aprendido, apesar da regeneração vampírica ter sido observada mais uma vez.
Dada a necessidade de como torturar as criaturas eficientemente, tendo um espécime mais valioso caído em nossas mãos, várias novas técnicas foram testadas. A maioria se provou infrutífera. Eventualmente ambas as cobaias morreram em pontos intencionais dos experimentos.
Os outros quatro foram subjugados a uma série de experimentos com objetivo de aprender mais sobre a natureza das bestas.
Como esperado a luz do sol teve um efeito nas criaturas apesar de não tão severo e efetivo quanto o desejado.
Os vampiros mostraram um incrível medo e aversão a ela. Logo os espécimes testados começaram a mostrar uma reação à luz do sol. Infelizmente a reação começou bem lenta e mais tarde do que esperada. Levou cerca de meio minuto antes da pele dos vampiros se tornar avermelhada e começar a se soltar. Mais meio minuto e seus corpos começaram a soltar fumaça, partes da pele virando cinzas. O processo continuou por mais um minuto antes deles virarem pó completamente.
Um espécime foi perdido neste experimento. Os outros foram recolhidos em diferentes estados de queimadura e começaram a se regenerar. Como nos outros testes pôde ser observado que os vampiros tem a habilidade de regeneração mas não de recrescimento. A regeneração dos mais feridos levou significamente mais tempo do que dos menos feridos. Adicionando sangue melhorou-se o processo de regeneração consideravelmente.
Pode se assumir que sangue humano teria efeitos adicionais.
O vampiro com mais queimaduras levou duas semanas para se regenerar, precisando de uma quantidade considerável de sangue.
O corpo vampírico se provou altamente resistente a cortes e golpes inflingidos por armas mágicas. Prata diminui essa resistência consideravelmente.
Fogo e ácido se provaram bem eficientes, ao contrário dos venenos que administramos que não tiveram nenhum efeito discernível. Estacas feitas de vários materiais foram testadas. Enquanto algumas meramente imobilizaram as criaturas, estacas abençoadas eventualmente os transformaram em pó.
Suas forças e sentidos foram também avaliados. Até mesmo os vampiros mais jovens parecem extremamente fortes, se equiparando à força de de três ou quatro homens adultos.
Eles todos também foram capazes de enxergar no escuro. Pelo menos metade deles parecia ter habilidades de escuta aumentadas. Nenhum deles, nem bem alimentados nem sobre a ameça de morte se tornou um morcego ou lobo.
Em conclusão podemos assumir que os meios tradicionais à nossa disposição são suficientes para eliminar qualquer vampiro que poderemos encontrar. Para garantir que eles não se erguerão novamente, o uso de uma estaca abençoada é prioritário.
Temos que assumir que as habilidades e reações de vampiros mais velhos diferem, aumentando ou reduzindo.
Obs: Eu não encontrei ele dentro do jogo, se alguém souber o local em Thais, eu agradeço pela informação.
Enfim, eu acabei indo lá em "Ghostland" verificar de perto o lugar do chupador de sangue.
Não encontrei nenhuma novidade, infelizmente!
Mas já que eu estava ali por perto acabei me aventurando pelos tuneis através da ilha dos reis e fui parar em um dos sete selos da "The Queen of the Banshees Quest".
Seal?
Eu acabei lembrando que a palavra "Seal" também está nos diálogos do NPC Riddler:
Test Riddler: Death awaits those who fail the test of the three seals! Do you really want me to test you?
Três Selos?
Riddler: FOOL! Now you're doomed! But well ... So be it! Let's start out with the Seal of Knowledge and the first question: What name did the
necromant king choose for himself?
Selo do Conhecimento?
Riddler: HOHO! Lucky you. You have passed the first seal! So ... would you like to continue with the Seal of the Mind?
Selo da Mente?
Riddler: ARGH! You did it again! Well all right. Do you wish to break the Seal of Madness?
Selo da Loucura?
Riddler: GOOD! So I will get you at last. Answer this: What is your favourite colour?
Green
Riddler: UHM UH OH ... How could you guess that? Are you mad??? All right. Penultimate question: What is the opposite?
None
Riddler: NO! NO! NO! That can't be true. You're not only mad, you are a complete idiot! Ah well. Here is the last question: What is 1 plus 1?
Porque no "Selo da Loucura" ele só pergunta coisas referentes ao NPC Aprisioner?
Onde será que esses dois NPCs obtiveram o conhecimento sobre "Loucura" ou "Mathemagic"?
E a pergunta "Opposite - Oposto" que para minha teoria sobre os "Números Opostos = Bonelords (-) <= 0 => (+) Humanos" seria a chave para a linguagem 469?
Juntando os selos da "The Paradox Tower Quest" e da "The Queen of the Banshees Quest" dá um total de 10 selos.
Será que existem mais por ai?
Hellgate, Draconia, Drefia, Edron...?
Galera que está fazendo testes com itens.
Sabe qual único item que de alguma forma liga Bonelords, Vampiros, Ghostland, Hellgate, Pirâmide Negra em Draconia, NPC A Prisoner...?
"Stone Skin Amulet"
Recompensa das: The Queen of the Banshees Quest, Draconia Quest e Mad Mage Room Quest.
E coincidência ou não, o único documento do jogo que faz referencia à esse item está na "Serpentine Tower"!
Spoiler: Livro 2
Original:
Researchpaper 33-16 H
The 'stoneskin' spell is still flawed. The test subjects complained about severe problems when moving, and some actually suffered from partial paralysis or even from acute petrification! However, I still believe the spell might be useful as some sort of emergency measure because I imagine that turning oneself into a statue for a while might come in handy when all other options have failed. Oddly enough it is quite simple to focus the spell into an object, preferably an amulet, so the change is still bound to an object that serves as a transmitter. Obviously the problem is related to the one we had when we tried to channel certain spells through runes. I'm afraid that while research covering spontaneous magic has made great advances since the early days we are still at the beginning when it comes to channelled spells.
Tradução:
Trabalho de pesquisa 33-16 H
O feitiço 'stoneskin'(pele de pedra) ainda é falho. Os indivíduos do teste reclamaram sobre sérios problemas ao se mover, e alguns de fato sofreram de paralisia parcial e até mesmo de petrificação aguda! No entanto, eu continuo a acreditar que o feitiço pode ser útil como uma medida de emergência, porque imagino que se tornar uma estátua por alguns instantes pode ser muito útil quando todas as outras opções falharem. Estranhamente é muito simples focalizar o feitiço em um objeto, de preferência um amuleto, então a mudança ainda é ligada a um objeto que pode servir como um transmissor. Obviamente o problema está relacionado a quando tentamos canalizar certos feitiços para runas. Receio que enquanto a pesquisa sobre magias espontâneas tenha feito grandes avanços desde os antigos dias nós ainda estamos no começo quando se trata de feitiços canalizados.
Pois é amigos, lá mesmo onde existe o Vampiro mais famoso do tibia na atualidade!
Abraço!
Po muito boa essa sua sacada com o Stone skin amulet. Mas como ele poderia ser usado pra resolver essa quest?
Não sei se vocês sabem ou se já postaram aqui, mas o Bubba aka Hexlord (https://www.twitch.tv/bubbagame) diz ter resolvido todo esse mistério há algumas semanas, e diz que não vai dar spoiler de como tudo se resolve.
No entanto, ele andou dando algumas dicas durante suas streams e disse que ajudará pessoas que realmente estão interessadas em resolver este mistério.
Seguem as dicas:
"1+1=1 1+1=13 1+1=49 1+1=94
"master all elements, technically" -> gems? enchant? spike sword? enchanted staff? enchant gems?
interesting books that will lead to it (books, plural, implies more than one)
all hints in vod, walk there yourself? behind the door (999) = part of the solution
Blood, poison, water
serpentine first, everything else after, very tricky, let out vampire/behemoth/fire elmental not important
ghostlands-image
to be humble, learn elements, fire earth energy water, spike sword (unknown)
easy to make mistake, can only do once then have to "wait" again (serpentine)"
ele deu essas dicas durante suas streams, estão todas disponíveis na twtich, além disso, tem alguns vídeos dele tentando resolver o mistério, segundo ele, ele já tem um arquivo do word com 55 páginas só de investigações sobre esses mistérios.
Caraca isso parece intrigante. Mas será que é true mesmo?
Pelo oq o cara falou ai, se vc resolver esse mistério vc zera o Tibia lol
Digo isso no sentido de outros mistérios e quests envolvidos
Po muito boa essa sua sacada com o Stone skin amulet. Mas como ele poderia ser usado pra resolver essa quest?
Enviado de meu SM-T210 usando Tapatalk
Boa noite!
Parceiro eu sinceramente ainda não posso te responder isso, meu foco desse segredo por enquanto está mais para a tradução dos livros em 469.
Eu deixei o recado sobre o amuleto para a galera que está tentando atravessar a MW em hellgate ou está buscando os segredos da pirâmide negra em Draconia.
Porém, eu poderia te responder como o Bubba está fazendo ou como tantos outros jogadores de tibia fizeram quando quiseram chamar a atenção da comunidade para si sem provar nada e escrever assim:
"O segredo do amuleto está abaixo dos Elfos e acima dos Dragões".
As vezes eu costumo fazer essas ligações malucas de livros com objetos, NPCs, locais... porquê eu jogo tibia fazendo "Roleplay".
Por exemplo quando eu faço um novo char, nunca vou para Port Hope fazer as "tasks" sem antes conversar com o NPC Naji no depot de Thais.
Isso são apenas maluquices de quem decide jogar tibia dessa maneira...
Abraço!
Publicidade:
Jogue Tibia sem mensalidades!
Taleon Online - Otserv apoiado pelo TibiaBR. https://taleon.online
Última edição por mago nobre; 13-05-2017 às 00:44.
É realmente incrível toda a história que envolve esse joguinho de 20 anos...
Bem, eu analisei meu relatório sobre a raça humana do tiba em busca de repostas para algumas questões que eu mesmo deixei em algumas publicações nesse tópico.
As questões foram:
1ª Onde será que o NPC Avar Tar aprendeu o poema na linguagem 469?
2ª Onde será que esses dois NPCs (Riddler e A Prisioner) obtiveram o conhecimento sobre "Loucura" ou "Mathemagic"?
Essas questões me deram margem para formular outra pergunta: Como três NPCs complemente diferentes possam estar ligados de alguma forma?
Vamos tentar responder à primeira questão: "Onde será que o NPC Avar Tar aprendeu o poema na linguagem 469?"
Mesmo achando que o Avar Tar é um pouco mentiroso sobre seus feitos heróicos, conversando com ele nós podemos observar algumas respostas interessantes.
Quando se é perguntado: Quest/King tibianus
Avar Tar: I'm on a quest for the Thaian king ... as usual.
Então ele é um soldado do reino de Thais em missão...no qual ele não revela.
Sabemos que não é a "Excalibug" que ele está atrás porque se perguntamos ele responde:
Avar Tar: I am sure it's hidden in a vault of the Nightmare Knights beneath the Plains of Havoc. I'm planning an expedition to go there and to rout out the Ruthless Seven, but I have to save the world first.
Mas o interessante aqui são os locais para os quais ele diz ter estado: Thais, Carlin e Rookgaard.
Primeiro: Thais Avar Tar: If I had time, I would restore peace in this once proud city, but there's too much to do before I can start that quest.
Pouco se sabe sobre a origem de Thais, apenas que era um acampamento que se chamava Tradespot assim relatado pelo NPC Aneus.
Thais
Aneus: Thais is an ancient city. It has its origin in a hamlet called Tradespot. To learn more about its growth and rise, ask someone else. I do not know this story.
A CIpsoft até promoveu um concurso recentemente sobre a origem do nome da cidade.
Agora: Carlin
Avar Tar: I saved the women there once or twice.
Existem muitos livros que relatam a origem da cidade então vamos a eles:
Spoiler: Carlin 1
Carlin and the rise of the women Vol.1
In the begining the Carlin colony was planed as a example of thaian greatness. A city planned by famous architects and built by the finest craftsmen the kingdom could muster. The area was plagued by orcattacks tough and the people and workers became dishearted and afraid. Many left the site for good. So more and more forced labourers and criminals were sent to help in the building process and the finest army of the kindom, the feared 'red legion' was sent as a protective force and to hold the growning number of doubious citizens in check. Seeing the possibility of failure of their greatest project, the royal family of Thais used the growing city of Carlin as a deposit for unwanted thinkers and noble familys that misstepped in the intrigues that plagued the kingdom in those time. Unwanted in the capital but too powerfull to be disposed they were sent to Carlin. Given their wealth and the fertility of the north, the city was not a bad place to live at as long as the legion managed to keep the orcs at bay. Those citizens were joined by some druids that were not comfortable with the power and influence of the thaian sorcerors and their closeness to the royal family. Soon freethinkers and philosophers flocked to carlin and the unrest grew. The focus of the thaian military to internal affairs was increased and the city was ruled with a more iron hand. The governor was not a calm man and seeing the prosperity of the city he got greedy, increasing the taxes to painfull heights. The building of an enourmous castle was begun, a bit northeast of Carlin. Most unfree workers were used for the construction and so soon the city was no longer sufficiently supplied with food. Seeing that only the local druids made it possible to raise enough supplies, the king ordered more druids to travel to carlin, ensuring the supply of the city, the workers and the troops. Still the work progressed slowly.
Os aspectos importantes nesse livro são: a Red Legion e a localização do Castelo no Noroeste.
Teria ele se localizado em Ghostland?
Essa mesma historia é contada pelo NPC Aneus, o que difere do livro é a localização do Castelo:
Carlin
Aneus: The story of Carlin is closely related to the story of the Fields of Glory. If you are interested in details, ask me about the story.
Story Aneus: Ok, sit down and listen. Back in the early days, one of the ancestors of our king Tibianus III wanted to build the best city in whole Tibia.
Aneus: The work on this new city started and the king sent his best soldiers to protect the workers from orcs and to make them work harder.
Aneus: It was the elite troop of the army. They were called the Red Legion (also known as the Bloody Legion).
Aneus: The development of the city went quickly. Also a giant castle was built north-east of the city. ...
Eu acho que devemos levar em conta a localização do NPC nos Campos de Glória!
Spoiler: Carlin 2
Carlin and the rise of the women Vol.2 Pt 1
More and more male citizens where drafted for the construction of the castle. The women were forced to learn most crafts needed to run the city and joined the druids in gathering and hunting, learning a lot of helpfull skills from those masters of nature. The exiled sister of the thaian king gained more and more influence in the city and soon some huntresses loyal to her cause started nightly supply raids on the bases of the red legion at the buildingsite. With the stolen food she bought favours and supporters in the still starving city (since most supplies went straight to the red legion). Using their newly learned skills of stalking and laying false tracks, the huntresses blamed the orcs of the region with the raids. The plan worked well - too well. The orcs, frightened due to the presence of the famous red legion whose mercyless brutallity was even known to the orcish hordes had not dared to attack or even harras the humans in the carlin area for some time. After a few of those 'orcraids' that could not be prevented the general of the legion ordered a good part of his troops to attack and anihilate the orcish base. Their known base as a islefortress where they thought themselves save. By night, protected by heavy fog the legion used primmitive rafts to cross the sea to the not so far isle. Their attack was a complete surprise. The orcs were slaughtered. Most of the higher ranking orcs were not present in the fortress, partaking in a riutal to find a new chieftain and warlord at the other side of the isle. So the orcs, without leadership were easy prey for the experienced legionaires. After their bloody victory the legion hastily tried to travel back to ensure the crimminals did not take that oportunity for a mutiny. Noone knows if it was magic used by vengefull orc shamans (or even by carlin druids as some claim) or just a force of nature, but a storm struck as the legion was crossing the sea a second time.
Aneus: All rebels were brought to the giant castle. Guarded by the Red Legion, they had to work and live in even worse conditions. ...
Aneus: Also some friends of the king's sister were brought there.
Aneus: The king's sister was pretty upset about the situation there but her brother did not want to do anything about this matter. ...
Aneus: So she made a plan to destroy the Red Legion for their cruelty forever.
Aneus: She ordered her loyal druids and hunters to disguise themselves the orcs from the near island and to attack the Red Legion at night over and over again.
Aneus: The General of the Red Legion was very angry about these attacks and after some months I have struck back!
Aneus: It is said that the orcish shamans cursed the Red Legion. ...
Aneus: Nobody knows. But one third of the soldiers died due to disease on the way back. ...
Duas coisas nesses dois relatos remetem a Rookgaard: Ritual Orc e Tempestades no Mar.
Sem contar os túmulos de "Polgan Bonecrusher", cujas suas descendentes são as responsáveis pela segurança de Carlin nos dias atuais.
A espada “Carlin Sword” em um baú perto da sala do Mino Mage e a “Katana” que é loot de Stalkers e Vampiros.
Isso nos leva a outra fala do NPC Avar Tar:
Rookgaard
Avar Tar: Rookgaard is full of memories of my first heroic accomplishments ...
Avar Tar: I heard that after all these years, the minotaur mage there refuses to leave his room as he is still afraid of me.
Mas como os Minotauros entram nessa historia?
Spoiler: Carlin 3
Carlin and the rise of the women Vol.2 Pt 2
The makeshift rafts were no match for the forces of the elements and a good part of the legionaires were killed and drowned, others hurt and all exausthed. Vauleable equipment was lost and the remaining forces were barely able to make it back the their comerads that were staying at the city and the construction site. Seeing an oportunity the kings sister gathered her followers and spred the word that time has come to strike back and break the chains that the kingdom had put on them. The druids were persuaded to join her cause. Huntresses roamed the wilderness to scout the legion and runes were prepared. Meanwhile the orcs planned bloddy revenge. The newly choosen warlords called to the arms and theremaining orcs were joind by their brethren from the woods and smaler isles. This force was joined by some cyclopses and renegade minotaurs which where bribed with gold, metal and promises. The attack of the orcs struck the remaining red legion with vengefull force. Though hopelessly outnumbered and spread too thin over the titanic construction site the red legion fought a bloody fight. Wherever they could, they built pockets of resistance in a sea of green bodys that swarmed them. Doing so they left the way open to the workers though. The orcs took no prisoners. The desparate fought with everything they had but hammers and pickaxes were no match to orcisch spears and blades.
Aneus: And the orcs wanted to take revenge, and after some days they struck back! ...
Aneus: The orcs and many allied cyclopes and minotaurs from all over Tibia came to avenge their friends and killed nearly all workers and soldiers in the castle. ...
Vemos que alguns minotauros renegados se juntaram aos Orcs e aos Ciclopes, isso me lembra um palavra: "Kaplar!".
Spoiler: Carlin 4
Carlin and the rise of the women Vol.3
In the caverns and halve bulit dungeons hundreds died a dirty, painfull death. Alarmed through the scouts the secretly raised forces of Carlin arived, the huntresses and druids came more for the sake of their male family members of course, than for the red legion, but allas they came too late. As they finally arived the orcs had almost finished their dirty work. The attack of the carlin forces took them by surprise but the orcs were too numerous. As the orcish resistance began to form the carlin forces retreated. Drawing the orcs after them the huntresses and druids struck and retreated as planned and trained to be done against the red legion. As they made it to the walls of carlin they had thinned out the orcish troops considerably and most allies like the minotaurs were still pundering the construction site. Some druids that were still hidden in the woods used their magic to impersonate orcs and attacked those allies and herded wolves against them. The enraged minotaurs and cyclopses joined forces and were led to the exausted orcs infront of the carlin walls who prepared for a siege. In the battle that erupted between orcs and their enraged former allies the carlin forces started a surprise attack, aimed at the orcish leadership. They managed to kill them swiftly and retreated back. The orcs finally defeated the minotaurs and cyclopses but were too weakend to consider a further attack on the city. They plundered the construction site and destroyed what they could. They razed the foundations for about two weeks before they left. Shaken by the loss of its most powerfull military tool the thaian royals decided to use their remaining forces to ensure the safety of the capital and other holdings rather then to start a war in an area that far away to claim regentship over a city that would be a ghosttown after a war. Carlin had won its freedom and idependence, but the price was high.
Aneus: The help of the king's sister arrived too late.
Aneus: She tried to rescue the workers but it was too late. The orcs started immediately to attack her troops, too. ...
Aneus: Her royal troops went back to the city. A trick saved the city from destruction.
Aneus: They used the same trick they had used against the Red Legion, and the orcs began to fight their non-orcish allies. ...
Aneus: After a bloody and long fight, the orcs went back to their cities. The city of Carlin was rescued. ...
Aneus: Ever since, a woman has been ruling over Carlin and this statue was made to remind us of her great tactics against the orcs and the Red Legion. ...
Aneus: So that was the story of Carlin and the Fields of Glory. I hope you liked it. <Smiles>
Houve também uma segunda grande batalha entre as Amazonas contra os Orcs...
Depois de tudo isso o que podemos concluir:
Que talvez o NPC Avar Tar possa está falando a verdade sobre ter ido a Rookgaard e também ter lutado nos Campos de Glória.
Poderia ele ter realmente feito parte da Red Legion?
Sabemos que os soldados da "Legião Sangrenta" eram seguidores de Banor assim como os “Nightmare Knights” e que também existem outros NPCs com outfits de Heróis espalhados pelo tibia.
Mas onde tudo isso se encaixaria na linguagem 469?
Além de Ghostland qual outra cidade antiga na região que fica abaixo dos campos de glória?
Ela mesma: Demona!
Agora vamos as questões dos NPCs A Prisioner e Riddler:
2ª Onde será que esses dois NPCs (Riddler e A Prisioner) obtiveram o conhecimento sobre "Loucura" ou "Mathemagic"?
Primeiro o livro que está relacionado ao enigma do NPC A Prisioner:
Spoiler: Enigma
The riddle
Once upon a time, there have been a knight, a druid, a paladin and a sorcerer that survived the great battle upon the fields of glory. Some of them were wounded, some not. All were deadly tired. They had to escape from a hord of orcs, a whole tribe with more then 35 fighters. Late in the night, they came to a huge bridge, or at least the rest of a once mighty bridge. It was small and seemed to be not very save. The sorcerer screamed some loud and mighty words and for a second the bridge glew in a blue light.
"I see" the sorcerer said, "that this bridge will break down and fall into the water within 60 minutes. So we have to hurry up. It will only hold two of us at the same time and it is a long bridge. The wounded knight will need 25 minutes to go over the bridge, and it will take me 20. The paladin can go faster, so he will be on the other side within 10 minutes."
Pointing at the druid he said: "And you can use your spell to move faster. You will need only 5 minutes."
"Ok then, let´s go! Don´t waste time" shouted the knight and started to go. But then he stopped. "I can´t see anything. The bridge is dangerous. We will need your magic light wand to cross it. Without light we will fall down in the cold and deep water. So always someone has to return to bring back the wand of light to the others."
"What shall we do now?" asked the paladin "How can we all reach the other side before the evil orcs will get us? I have no arrow left and we can´t fight them! In which order we have to pass the bridge? Who should go first?"
The druid started to grumbel: "Let me say k for knight, d for druid, s for sorcerer, p for paladin. hmmm.... and now let me thing:
dk-d-dp-
and hmmmm nonono.
Hmmmmmmmmmmmmmmmmmmm."
"Got it!" the sorcerer screamed. "Let´s run!"
Mais uma vez “Os Campos de Glória” envolvidos.
E o relato do Rei dos Minotauros:
Spoiler: Mintwallin
Chronicle of Mintwallin - the city of the Minotaurs written by Markwin, king of all Minotaurs
Volume IV
Our excursion is at the end. Today many of our best warriors died. Palkar encountered a dragon that killed many of my minos. It was Palkars fault. He will never lead an army again. And I will never see the light again.
I can't calm Palkar. He is full of energy. And I can't calm my own people. Many don't listen to me but to him. He wants to fight.
A human made his way through the labyrinth! How could he find us? I wanted to get that out of him - but I could not understand him. I have thrown him in the jail. He will never come out of it!
The black day of out chronicle. We had a fight within the walls of my beloved city. Minotaurs fought against Minotaurs - brothers against brothers - sisters against sisters. Palkar and his knights nearly won. But me and some others were able to defeat him. Now, he and his men are outcasts.
Day of sorrow.
The outcasts stole the key to our secret laboratory! That is worst of all. Now we can't make our milk, the source of our power.
I managed to bring a dragon from the dragon-pit at the outer entrance of our secret lab to guard it. He hurt me very hard. I needed much more power than I had. I am deadly injured. I hope this coughing will have an end.
The orcs and trolls conquered some caves back. Dammit! We are to weak now. We can´t defend ourselves. And my coughing gets worse and worse.
Some of my men blocked the way from the secret lab to my chambers with a big rock. I think we are safe now.
The outcasts made an alliance with a tribe of cyclops. Now our former brothers are our worst enemies. They are hiding somewhere in the labyrinth.
The oldest Minotaur of the city told me that my written words have many mistakes and that I would write in a terrible form. I killed him. I am a fighter - not a teacher!
O que é esse labirinto que leva a Mintwallin comparado ao “Maze of Lost Souls”?
Vamos aos livros de matemática avançada que são encontrados em Demona:
Spoiler: Livro 1
The honeminas formula
Written by Mathemicus
The honeminas formula is one of the basic formulas that describe how the magic web was made by the gods.
It is not completed yet, because honeminas itself died by 2 intruders who found out the way into our city. But we are trying to finish his work.
And Im sure that one day we will finish it and then we will be a big part closer to our goal.
As far we solve the following formulas:
(Note: g stands for gate, g [a_,x_] for the coordinates of the gate in the 2-dimensional-area and e for the strengh of the magic energy that flows into this gate.
For all other formulas look in your collection of formulas)
Sobre o NPC Riddler existe aquele livro dos Dwarves sobre a melhor cerveja ter ingredientes como as almas e a água do vale do mago louco. Uma clara referência a "Paradox Tower"
Spoiler: Creater Beer
Create Beer
No Dwarve can resist a good mug of Jimbin's beer and this spell will one day allow you to create such beer with a few simple ingredients. Collect the hair of a troll, a mushroom of any sort, a small amount of soul from the mad mage valley, some water from around the mad mage valley and the silence befire dawn. Place the ingredients into a flask of the mad mage valley water, cork it and boil it. Remove the cork and pour a small amount of the potion into a cup and shake it. Now we have to find out how to bring in the silence gefore dawn in an appropriate way. You should then have a full cup of beer if all works as calculated so far. We estimate one potion should be a weeks suply of beer if you minimize your drinking to 7 mugs a day.
(Oh, and don't tell jimbin about this spell)
Those are the findings. It was also found that the water that flows by the mad mage valley is quite magical. One of our mages suggested that it is the "soul of the sea".
E quem seria o deus considerado “Louco” do tíbia?
Spoiler: Kirok
“Houve uma tentativa frustrada de separar as duas metades do Deus duplo Uman Zathroth. Quando isso aconteceu, uma pequena parte saiu deles, esse pequeno fragmento se expandiu e tomou forma e eventualmente se tornou uma criatura consciente. Nessa hora Kirok, o louco nasceu.”
“Dono de um peculiar ancestral, esse estranho Deus tinha uma natureza perturbada, ou digamos assim esquizofrênica. Ele herdou a mente criativa de Uman em sua natureza, até que ele se tornou o Deus patrono de todos os caminhos da Ciência e pesquisas. Porém, uma parte de Kirok era famosa pelo seu perturbado senso de humor. Ele adorava piadas de mal gosto e de pregar peças sem graça, e essa característica peculiar faz dele o Deus favorito de bardos e todo tipo de pessoas suspeitas.”
Além de pesquisar como se teletransportar os Warlocks estavam pesquisando sobre alguns anéis mágicos: Life Rings, Death Rings e Time Rings.
Sabemos que dois desses anéis são usados para acessar o mundo dos sonhos através da “Dream Machine”.
E como eu já citei aqui no tópico que o "Black Knight" relatou que os Bonelords conversaram com ele através dos sonhos...
Acabei fazendo um pequeno resumo, ainda tenho mais umas 36 páginas sobre esses assuntos, sem contar os mistérios específicos de cada lugar e os prints ...
Abraço!
Última edição por mago nobre; 16-05-2017 às 20:34.
pacei a tarde hoje tentando varias formas de encontra alguma coisa e o máximo que cheguei foi nisso.
3478 67 90871 97664 3466 0 345"
AI É SÓ JUNTAR AS PALAVRAS E TENTA FORMA ALGUMA FRASE QUE FAÇA SENTIDO COM ESTAS PALAVRAS OU ALGUMA QUE FAÇA O MESMO SENTIDO. KKKKK
3478=Bonelord
67 = meu, ou eu
90871 = abismo
3466= você ,ou deus ,ou Negar
97664= Triste ,ou verdade
345 = prisioneiro de guerra ou baixo ou vigarista
outros numeros.
911800 = lembra, ou lembrar.ou tíbia
561145 =muito ,ou Eu sempre ,ou Eu vou
,ou Você foi, ou Eu só, ou Fiel
895219 = Batizou
------------
OUTRA teoria, é que
dois livros da paradox tower já estão traduzidos de números para letras.
ou algo assim. ou viajei na maionese.