
Postado originalmente por
Anderslash
Tá chegando a hora do "protesto" e o número de players tá subindo. Vamos monitorar pra ver se vai dar certo.
deu certo muito antes do evento começar, só por terem ficado postando nos forums.
postados 6 horas depois do topico do evento ser criado \/
http://forum.tibia.com/forum/?action...5#post28553925
http://forum.tibia.com/forum/?action...8#post28553928
prova final, hoje no tibia.com (dia do evento XD ) \/
http://www.tibia.com/news/?subtopic=latestnews
Sep 27 2010 -
About Tibia's War System
Last week, we introduced a couple of new PvP features in order to address the most pressing PvP issues and to make PvP fairer.
The changes caused quite a stir and heated discussions in the forum.
Therefore, we want to emphasise again that the recent PvP measures were just one step on our PvP agenda. As we explained in the featured article "PvP on Trial", our second big goal is to make the war system more attractive, to design it closer to how wars really work and offer enough incentives to make people who are interested in wars use it.
Before starting a detailed discussion on how to improve and tweak the war system, though, we want to see how the recently implemented features influence and affect the PvP in Tibia. We want to give players time to get accustomed to them. Yet, this does not happen over night. So we plan to start the public feedback collection on the war system around the end of October. Until then, we hope you try out the new features and prepare constructive feedback on wars. We are open to suggestions and ideas on how to make the war system more appealing, and in due time we will invite all players to tell us what should be improved, changed or adjusted.
For a better Tibia!
Your Community Managers