Será mesmo que vão nerfar a Lissandra? Ia comprar ela mais pra frente mas se eu comprar e for nerfada igual fizeram com a Diana na primeira vez eu me ferro legal '-'
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Será mesmo que vão nerfar a Lissandra? Ia comprar ela mais pra frente mas se eu comprar e for nerfada igual fizeram com a Diana na primeira vez eu me ferro legal '-'
Leiam o top coment dessa musica
http://www.youtube.com/watch?v=IxxstCcJlsc
Alguém sabe como faz pra mexer as aranhas da Elise sem andar? Vi isso num vídeo...
ahsuashsahu
zed+clarity...
mta falta do que fazer dessa galera que cria perfil com nome de champ pra comentar esses videos.
CARALHO ESSE FADIA DO GELO É MTO MTO OVERPOWER.
rapaz fazia tempo que não me apaixonava assim por um ap mid. nesse a riot caprichou.
meu time tava em torno de 20x45, ja devia ta pra la das casas dos 15k de gold de diferença pro time inimigo, eu simplesmente pulo no meio do time inimigo solto o combo e uso zhonyas, fora a ga que deixa essa vadia invencivel. simplesmente mudou o jogo com apenas 1 tf, solo praticamente. só sei que rolou altos rages no outro time falando que o champ era broken :fckthat:
Ganhei de um Trynda no top numa ranked com ela, solei ele 3x seguida D:
Saiu a prévia do modelo das skins da Taipei.
Spoiler: ibagens
Umas mudanças no PBE também.
Citação:
Diana
Pale Cascade ( W ) damage readjusted to 22/34/46/58/70 from 20/35/50/65/80.
Pale Cascade ( W ) shield lowered to 40/55/70/85/100 + .3 AP from 55/80/105/130/155 + .45 AP *See CertainlyT's comments above.
Elise
Spider form ( R ) no longer lists bonus armor or magic resist.
Galio
Resolute Smite ( Q ) damage lowered to 80/125/170/215/260 + .5 AP from 80/135/190/245/300 +.6
Resolute Smite ( Q ) mana cost lowered to 60 at all ranks from 60/65/70/75/80.
Resolute Smite ( Q ) cooldown lowered to 7/6.5/6/5.5/5 instead of 7 at all ranks
Resolute Smite ( Q ) movement speed reduction now only lasts for 2 seconds down from 2.5
Lux
Prismatic Barrier ( W ) shield lowered to 50/65/80/95/110 + .25 AP from 80/105/130/155/180 + .35 AP. *See CertainlyT's comments above.
Miss Fortune
Impure Shots ( W ) damage lowered to 4/6/8/12 from 6/8/10/12/14
Impure Shots ( W ) number of stacks increased to 5 from 4.
Impure Shots ( W ) tooltip updated to state maximum damage from stacks as 20/30/40/50/60+.25 AP
Nami
Aqua Prison ( Q ) stun increased to 1.5 seconds from 1.3
Nunu
Consume ( Q ) now gains bonuses for 120/150/180/210/240 seconds based on the type of creep he has consumed.
Golems - 10% maximum health and 10% size.
Lizard - Your attack deal an additional 1% of your maximum health as magic damage.
Wolves / Wraiths - 15% bonus movement speed on kill for 3 seconds.
Consume ( Q ) damage increased to 600/700/800/900/1000 from 500/600/700/800/900.
Consume ( Q ) now heals for 90/130/170/210/250 + .75 AP down from 125/180/235/290/345 + 1.0 AP.
Consume's ( Q ) cooldown has been increased to 17/15/13/11/9 from 16/14/12/10/8.
Rumble
Electro Harpoon ( E ) damage lowered to 45/70/95/120/145 + .4 AP from 55/85/115/145/175 +.5 AP
Electro Harpoon ( E ) bonus damage from Danger zone increased to 50% from 25%
Shyvana
Flame Breath ( E ) damage lowered to 80/110/140/170/200 + .6 AP down from 80/125/170/215/260 +.6 AP.
Flame Breath ( E ) tool tip now claims to apply cinders for 5 seconds instead of the 15% armor reduction. Cinder's seems to be a new DoT not just a renaming of the armor reduction .
Flame Breeath ( E ) now applies this effect to all enemies hit. Unclear if this means it now passes through targets now.
Dragon's Descent ( R ) now lists that she brings enemy champions she contacts to her destination rather than knocks them toward her location.
Twisted Fate
Stacked Deck ( E ) no longer grants cooldown time and the attack speed increased has been increased to 10/15/20/25/30 from 3/6/9/12/15.
Destiny ( R ) teleport channel lowered to 1.5 seconds from 2 seconds.
Destiny ( R ) cooldown increased to 180/150/120 from 150/135/120.
Varus
Piercing Arrow ( Q ) starting damage increased to 10/47/83/120/157 from 10/43/77/110/143.
Piercing Arrow ( Q ) maximum damage increased to 15/70/125/180/235 from 15/65/115/165/215.
Hail of Arrows ( E ) damage lowered to 65/100/135/170/205 from 65/105/145/185/225.
Zac
Elastic Slingshot ( E ) damage lowered to 80/125/170/215/260 from 80/130/180/230/280.
Let's Bounce! ( R ) tenacity lowered to 50% from 75%.
Let's Bounce! ( R ) tooltip no longer states that enemies hit more than once half damage.
Let's Bounce! ( R ) damage per bounce decreased to 100/150/200 from 160/240/320.
O que acham de Lux e Leona como suporte? Cabem no metagame? Sei que Lux é melhor mid, mas sei lá kk