Site do criador: http://aaronbishopgames.com/
Site do jogo(não tem praticamente nada ainda): http://www.lordsofuberdark.com/
Do mesmo criador de Egoboo e SoulFu, Aaron Bishop, Lords of Uberdark parece que, também, será um ótimo jogo. Vai ser estilo Minecraft, só que sem ser por "cubos" e, aparentemente, você poderá escolher classes etc. O primeiro Alpha do jogo deve sair dia 10 de agosto, mas só com single-player por enquanto.
Lords of Uberdark (tentative title) is a 3D mining & building game that I'm currently writing, much like Infiniminer and its more prominent cousins. It's still in an early stage of development (pre alpha), but already has most of the core functionality and a handful of features that set it apart -- especially smooth terrain and cartoon-style rendering. It also does nice texture blending, animated water, raytraced lighting, random terrain generation, ore veins, and a bunch of other stuff.
The plan is to get it finished! Pronto! Right now, my to do list looks sorta like this...
- Better collision detection & resolution
- Grappling hook object
- Material hardness
- Skeletal physics
- Dorfs
- Goblins
- Multiplayer support
- Tree object
- Better fluid simulation
- Better torch object
- Furnace object
- Anvil object
- Item making system
- Weapons
- Armor
- Ships & Cannons
- Other fun stuff
Main goal at this stage is to have a team-based game pitting Dorfs against Goblins, with RTS elements like resource gathering and base building -- along with first person combat.
Funding will help me to spend less time on work-work and more time on game-work, which will translate into a quicker release and better end product. May also hire an assistant, but we'll see...
Video no youtube(foi até tweetado por @notch uns dias atrás: https://twitter.com/#!/notch/status/92983768306024449):
Post de Aaron no Kickstarter sobre o jogo:
http://www.kickstarter.com/profile/901026204Just Wanted to Say Thanks...
...for all the support and positive comments! I finished up a bunch of the design artwork, and have been mucking around with the lighting and fluid flow algorithms. Neither are perfect yet, but they're both looking a lot better -- will try to get another video out soon. In the meantime, here's some of the dorf artwork...
Archer -- the armor, weapons, and faces will all be done as separate pieces (at least that's the idea right now). Want to build in a system for easily spawning pre-made units though, so this is the sketch of what the pre-made Archer would look like...
Guardian -- always liked the idea of a guy who doesn't have a weapon, just a big honkin' shield that he totes around to defend the Archers... Want to make the item/weapon system handle all sorts of materials -- Bronze being one of the more economical...
Mason -- want to have a way to reinforce walls to make 'em a little more permanent, and this'll be the guy to do it. Planning to have distinct Civilian & Militia roles, where civilians do whatever they want (in line with some high level production orders), and where militia are under direct command.
Lumberjack -- not sure if trees will be voxel or objects yet, but either way, somebody's gonna have to chop 'em down...
Mechanic -- another civilian type for tinkering with trap nechamisms and the like.
Blacksmith -- the dorf responsible for hammering out axes and other kinds of pointy, sharp nastiness.
Sailor -- for steering the ships (or airships if we get that far)
Anyway -- again, thanks for all the support and great feedback. Another thing I was debating recently was how gory to make all this... Egoboo had a good amount of splattering, but SoulFu just had little strike particles -- anyone care to comment?
Thanks,
-Aaron
Link dele no KickStarter(site para ganhar fundos e talz, quem doar $10 pelo menos vai ter o jogo e as versões que forem saindo quando ele for lançado): http://www.kickstarter.com/projects/...ng-g?ref=users
Não tenho certeza se a versão do dia 10 será apenas pra quem pagou ou se as futuras versões que o serão. Bem, dia 10 descobriremos
O jogo pra mim tem MUITO potencial. Sou bastante fã de Egoboo(que joguei bastante na minha infância) e SoulFu(apesar de sempre me ferrar nele). Bom saber que Aaron ainda tá fazendo jogos, me pegou de surpresa
Comentem, e gogogo dia 10 \o\.
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