Hello dear testers!
First of all: thank you again for your feedback so far.
We discussed the matter of runes internally.
As I already stated earlier in this thread, for now soulpoints will stay as they are. Though things are not set in stone, we won't change the amount or anything else related to them right now, at least not in this update.
There won't be any combined hotkeys for runes either. Those runes are different objects and need different hotkeys. It’s the same reason why different potions need different hotkeys. We won’t change that.
For test reasons we will reduce the damage of NPC bought runes and ammunition to 20% tomorrow.
As already stated before, the goal is to create a difference between self-made runes and NPC bought runes in order to make it more attractive creating them. It's not our goal to increase power levels of self-made runes.
Best greetings,
Evonary