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b) New Spells
There will however be a lot of new spells and runes. Here is the list:
KNIGHT:
- Wound Cleansing (exana mort): LevelRequirement:30 ManaConsumption:55 (a Healing Spell just for Knights)
PALADIN:
- Divine Missile (exori san): LevelRequirement:40 ManaConsumption:20 (~ a strike spell with Holy damage)
- Divine Caldera (exevo mas san): LevelRequirement:50 ManaConsumption:180 (~ an area instant like Groundshaker with Holy damage)
SORCERER:
- Thunderstorm (adori mas vis): Runespell, LevelRequirement:28 ManaConsumption:430 (~ a slightly weaker GFB with Energy damage)
- Stalagmite (adori tera): Runespell, LevelRequirement:24 ManaConsumption:350 (~ HMM with Earth damage)
- Ice Strike (exori frigo): LevelRequirement:15 ManaConsumption:20 (Strikespell with Ice damage)
- Terra Strike (exori tera): LevelRequirement:13 ManaConsumption:20 (Strikespell with Earth damage)
- Rage of the Skies (exevo gran mas vis): LevelRequirement:55 ManaConsumption:650 (new ultimate spell, larger but weaker than UE with Energy damage)
DRUID:
- Stone Shower (adori mas tera): Runespell, LevelRequirement:28 ManaConsumption:430 (~ a slightly weaker GFB with Earth damage)
- Avalanche (adori mas frigo): Runespell, LevelRequirement:30 ManaConsumption:530 (~ GFB with Ice damage)
- Icicle (adori frigo): Runespell, LevelRequirement:28 ManaConsumption:460 (strong HMM with Ice damage)
- Ice Strike (exori frigo): LevelRequirement:15 ManaConsumption:20 (Strikespell with Ice damage)
- Terra Strike (exori tera): LevelRequirement:13 ManaConsumption:20 (Strikespell with Earth damage)
- Ice Wave (exevo frigo hur): LevelRequirement:18 ManaConsumption:25 (~ Fire Wave with Ice damage)
- Terra Wave (exevo tera hur): LevelRequirement:38 ManaConsumption:210 (~ Energy Wave with Earth damage)
- Eternal Winter (exevo gran mas frigo): LevelRequirement:60 ManaConsumption:1200 (~ Hell's Core = Ex UE with Ice damage)
6. New weapon effects
a) Melee weapons
- Mages will now be able to enchant small gems:
small ruby --> at fire shrine by sorcerer
small amethyst --> at energy shrine by sorcerer
small emerald --> at earth shrine by druid
small sapphire --> at ice shrine by druid
- Every town has portals for the dedicated vocation to teleport to those shrines and back
- Enchanting one such gem takes 500 Mana
- These enchanted small gems can then be used to enchant some weapons with damage of the respective element
(Example: you can use an enchanted ruby to fill a spiked sword with 1000 charges of fire damage)
- Enchanted weapons have the same overall stats, but a certain percentage of the damage will be done in the damage type of the enchanted gem. If you use the right damage type against the right monster, the enchanted weapons will do more damage.
b) Ammunition
- There are elemental arrows for most of the new damage types.
- They are currently only buyable at the shop.
Fazendo download do cliente e lendo o tópico do Craban.
<Cabei de chegar em casa>
lol? quer dizer q esse pot q vai subistituir uma uh vai custar 450 gps? omg?? cara,depois disso acho dificil algum kina sair com lucro de uma hunt, oq vai dar de nego dando retired...
pelo menos o hpde kina tah se regenerando mt mais rapido??
conta mais ai veih
quanto ele recupera?
mano,qdo vc entra,c vc tiver soft boots,porfavor,testa ela i fala ai como ficou!
i tbm keria saber alguns hits de MAGE,i preço das coisas i tals,ajuda nois q nao eh tutor ai galera plx!